[GODOT] Distant objects shader tutorial
HELLO :)
Today I felt like I wanted to share something. It's nothing fancy, but it comes in handy in my game, so.... Here is a quick tutorial on creating very simple shaders. In my case, it helped me create the colors/shading of distant objects for my backgrounds. I hope it will be useful to You as wel.
SKELI AND THE DUNGEON OF THE NECROMANCER
STORY ABOUT FRIENDSHIP AND RESCUE
Status | In development |
Author | BadSad |
Genre | Platformer, Adventure |
Tags | 2D, Cute, Fantasy, Pixel Art, Retro, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- ReturningJun 18, 2022
- [GODOT TUTORIAL] Ladders for platformer game... my approachAug 11, 2021
- Finished part of 5th levelAug 05, 2021
- Some new game mechanics and graphical featuresAug 05, 2021
- THE ROAD SO FARAug 04, 2021
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